Closed beta · Testers wanted
HoundWard turns the walk you already take into a pixel-art RPG. Every street you cover claims ground on a map other players can see — and try to take off you.
Distance builds Strength and Endurance. Pace adds Speed. Teaching your real dog a real trick — on separate days, with the camera on — is the only thing that lifts Intelligence.
Your route claims 20-metre squares. They fade if you stop walking them, and a rival who walks your street can take them.
Dens on the map are captured by winning a turn-based battle. Packs pool territory. Seasons run three months and pay out.